Paper

국제저명학술지(SCI, SSCI, SCIE급)

1.

Hye-Young Kim, “An energy-efficient load balancing scheme to extend lifetime in wireless sensor networks”, Cluster Computing, March 2016, vol. 19,
 Issue 1, pp.279-283 (First Online: 07 January 2016) (Springer US) ISSN:1389-7857

2.

Hye-Young Kim and Hwajin Park, “Object relation tracking for abnormal behavior recognition from non-overlapped multi-camera”, The Asian International Journal of Life Sciences, December 27, 2015, Supplement 12, pp. 101-109 ISSN:0117-3375

3.

Hye-Young Kim and JinSul Kim, “An Energy-Efficient Balancing Scheme in Wireless Sensor Networks”, Wireless Personal Communications, December 2015, pp.1-13 (Springer US) ISSN:1572-834X (DOI 10.1007/s11277-015-3154-z, (First On-line 24 December 2015 published))

4.

Hye-Young Kim, Hwajin Park, and Seojeong Lee, “A Hybrid Load Balancing Scheme for Games in Wireless Networks,” International Journal of Distributed Sensor Network, Vol. 2014, Article ID 3830318, 7pages 2014 online published.

5.

Hye-Young Kim and Hwajin Park, "An Efficient Gaming User Oriented Load Balancing Scheme for MMORPGs,” Wireless Personal Communications, November 2013, vol. 73, no. 2, pp.289-297.

6.

Hye-Young Kim and Chanhoon Lee, “A key management scheme for security and energy efficiency in sensor networks,”, Journal of Internet Technology, March 2012, vol. 13, No. 2, pp.223~232.

7.

Moonseong Kim, Matt W. Mutka and Hye-Young Kim, “ESC: Estimation of selecting core for reducing multicast delay variation under delay constraints,” International Journal of Communications System, April 2010, vol.4, no.3, pp.1111~1125.

8.

Hye-Young Kim, Hangbae Chang and Young-Sik Jeong, “Intra domain route optimization for ubiquitous network,” Personal and Ubiquitous Computing, May, 2009, vol. 13, no. 7, pp.449~455.

9.

KWANG-JIN PAEK, UI-SUNG SONG, HYE-YOUNG KIM AND JONGWAN KIM, ”Energy-Efficient Key-Management(EEKM) Protocol for Large-Scale Distributed Sensor Networks,” Journal of Information Science and Engineering, November 2008, vol. 24, no. 6, pp.1837~1858.

10.

Hye-Young Kim and Sung Hyun Cho, “A Novel Architecture for Hierarchically Nested Network Mobility,” Lecture Notes in Computer Science, July 2007, vol. 4611, pp. 730~738.

11.

Hye-Young Kim and Jitae Shin, “ An Efficient Scheme for Lifetime Setting in the MIPv6,”, Lecture Notes in Computer Science, July 2007, vol. 4611, pp. 777~786.

12.

Hye-Young Kim, “ A Cost-Effective Mobility Modeling in Network Mobility,” Lecture Notes in Computer Science, August 2006, vol. 4097, pp. 62~71.

13.

Hye-Young Kim and Chong-Sun Hwang, “An Efficient Location Management Scheme for the Same Mobility Nodes Group in the Network Mobility,” Journal of Research and Practice of Information Telecommunication, August 2005, vol. 37, no. 4, pp.361~378.

14.

Hye-Young Kim and Chong-Sun Hwang, ”An Efficient Binding Update Scheme Applied to the Server Mobile Node and Multicast in the MIPv6,” Lecture Notes in Computer Science, September 2004, vol. 3260, pp. 14~28.

15.

Hye-Young Kim and Chong-Sun Hwang,” An Efficient Binding Update Scheme for the Same Mobility Nodes Group,” Lecture Notes in Computer Science, August 2004, vol. 3207, pp. 398~408.

국내학술논문지 (학술진흥재단등재지(후보))

1.

안현수, 김혜영, “분할 차영상을 이용한 전시 자동 스크린세이버 구현 기법,” 한국디지털 콘텐츠학회, 2013년 9월, 제 14권, 3호, pp. 303~311

2.

배성길, 김혜영, “연산서버를 적용한 MMORPG 게임서버에 관한 연구,” 한국게임학회, 2013년 4월, 제 13권, 2호, pp. 39~48

3.

최종관, 김혜영, 우원식, “MMORPG 서버를 위한 게임 사용자 중심의 부하 분산 기법에 관한 연구”, 한국게임학회, 2012년 6월, 제 12권, 3호, pp. 69~76.

4.

김혜영, ”온라인 게임에서의 하이브리드기법을 적용한 동기화 기법”, 한국인터넷방송통신학회, 2011년 4월, 제11권, 2호, pp. 7~12.

5.

김혜영, 임영종, “실시간 전략 시뮬레이션 게임에서의 효율적인 동기화기법,” 한국게임학회논문지, 2010년 6월, 10권 3호 pp. 83~92.

6.

김혜영, 함대현, 김문성, “효율적인 온라인 게임서버를 위한 객체폴링기법에 관한 연구,” 한국게임학회논문지, 2009년 12월, 9권 6호, pp. 163~170.

7.

이상원, 김혜영, “게임엔진에서의 효율적인 메시지관리기법,” 한국게임학회논문지, 2008년 5월, 8권 2호, pp. 77~84.

8.

김혜영, “객체폴링기법을 적용한 온라인 게임서버에 관한 연구,” 한국인터넷방송통신학회논문지, 2009년 6월, 9권 3호, pp. 19~24.

9.

김혜영, 송의성, 길준민, 황종선, “ Network Mobility 환경에서의 효율덕인 위치관리기법,” 한국정보과학회논문지, 2005년 4월, 32권 2호, pp. 190~202.

10.

김혜영, 노경택, “이동성이 잦은 Mobile IP를 위한 효율적인 연결설정기법,” 한국컴퓨터정보학회, 2004년 12월, 9권 4호, pp. 167~172.

저서

1.

김경식, 김혜영 외 9인, “게임제작개론,” 형설출판사, 2003년 3월.

국제저명학술지 (SCOUPS)

1.

Hye-Young Kim, “Mobile Games with an Efficient Scaling scheme in the Cloud,” International Conference on Information Science and Applications, May 2013

2.

Tae-gyu Lee, Seong-Hoon Lee and Hye-Young Kim(Correspondent Author), ” Dynamic Process Configuration for Bio-sensing Information Computing,” Advanced Green and Smart Technology Jun 2013

3.

Hye-Young Kim and Jongwan Kim, “A study of Implementation of Kinesthetic Feedback on Game Framework Using 
the Haptic Dvice for Realistic Interaction,” International Journal of Allied Engineering Research, Vol. 10, No. 10(2015),
 pp. 27205-27212, July 2015

4.

Seojeong Lee, Hyoseung Kim and Hye-Young Kim, “Web-based Implementation for Marine Casualty Information on Google Map,” 
International Journal of Multimedia and Ubiquitous Engineering, vol.9, No.6, pp.263-268, June 2014 (ISSN: 1975-0080 IJMUE)

5.

Hye-Young Kim, “User-Oriented Load Balancing Scheme for MMORPG”, IT Convergence and Security December 2012 (ISSN: 1876-1100)

6.

Hye-Young Kim , “An Efficient Access Control Scheme for Online Gaming Server”, Computer Science and Convergence, Dec. 2011

국제학술지

1.

Hye-Young Kim, “A Load Balancing Scheme for Games in Wireless Sensor Networks,” Mobile and Wireless, December 2013

2.

Hye-Young Kim, “An Efficient Access Control Scheme for Online Gaming Server”, Computer Science and Convergence, Dec. 2011, Lecture Notes in Electrical Engineering 114, pp. 259~267

3.

Hye-Young Kim, and Young-Sik Jeong, “ An Efficient Key Management Schemer in Sensor Network,” in Proc. FutureTech., May 2010, pp. 978~982.

4.

Hye-Young Kim, Hangbae Chang and Young-Sik Jeong, “Intra domain route optimization for ubiquitous,” in Proc. Ubiquitous Applications & Security Services, March 2008, pp. 415~421.

5.

Hye-Young Kim and Chong-Sun Hwang,” An Efficient Binding Update Scheme in Mobility Mobility,” in Proc. CDMA International Conference, October 2004, pp. 392~402.

6.

Hye-Young Kim, Pil-Hoon ko and Chong-Sun Hwang, “Efficient connection for Mobile IP using Boader Router and Anchor FA, The 3rd International Conference on Advanced Communication Technology, Feb. 2001, pp.131~135

7.

Hye-Young Kim, “An Efficient Connection Scheme for Mobile IP”, 9th IEEE International Conference on NETWORKS, Oct. 2011, pp.396~400

국내학술대회발표

1.

배성길, 김혜영, “온라인 게임서버 구현에 관한 연구”, 한국정보처리학회학술지, 2011년 11월, 18권, 2호, pp.35~45.

2.

송승호, 김혜영, ” 레이싱 게임에서의 물리엔진과 네비게이션 메쉬”, 한국정보처리학회학술지, 2011년 11월, 18권, 2호, pp 15~22.

3.

강윤정, 김혜영, “Project 게임의 인터페이스 설계,”, 한국게임학회학술지, 2007년 10월, pp.850~855.

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